Selecting the " Shop" option from the dialogue window, opened by pressing the ⚷ Open / Activate button on a vendor NPC, will display a shop inventory similar to the player's own inventory. If the NPC gets killed and does not have a home, they will not respawn until a new house becomes available. If there are vacant houses available in the world, the NPC may move into one of them. If a house occupied by an NPC is damaged in a way that makes it invalid, the NPC will move out and walk around the area until a suitable house is restored. the left of the two tiles on which he stands during night) as his home. The Old Man will consider the Dungeon point (the spawn point of the Old Man, i.e. The Old Man (Desktop, Console and Mobile versions) / all NPCs (Old-gen console and 3DS versions) will also teleport to their house if they are standing on Dungeon Bricks, regardless of time. If both a town NPC and their house is offscreen, they will teleport to their house during night, rain, Solar Eclipse, or Slime Rain (Desktop, Console and Mobile versions). Town NPC home assignments can be rearranged using NPC flags from the housing menu, where players can also check whether a room is a suitable house. Houses must not be located near Corruption or Crimson, and if those biomes spread too close to an occupied house, the NPC living there may move out from that house. Two town NPCs cannot live in the same house at the same time. A house is a room of a certain size enclosed by a frame of blocks, with player-placed background walls, along with a valid light source, flat surface item, and comfort item. An additional (Desktop, Console and Mobile versions) 3 / (Old-gen console version) 2 / 1 NPC(s) can be encountered that do not move into houses.Įach town NPC requires a suitable, vacant house. There are currently (Desktop, Console and Mobile versions) 26 / (Old-gen console version) 21 / 19 Town NPCs, (Desktop, Console and Mobile versions) 8 / (Old-gen console and 3DS versions) 6 of whom normally appear in Hardmode. However, a rescued NPC will stay rescued, and respawn without needing to be found again. the 50 SC requirement for the Merchant), that has to be met again for the respawn. (Old-gen console and 3DS versions) If the NPC has an inventory or population requirement for their initial spawn (e.g. If an NPC is killed, they will respawn after a delay, as long as a suitable vacant house is still available.
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